

Increases the energy cost of some weapons.


Reflect Buff: Allows the player to reflect bullets using melee weapons.The waiting time for some weapons with special attacks (like Grenade SMG, Double Therapy, Assault Rifle Pro, etc.) is also affected by this buff. Weapons that have some charge time before going into a second mode - the charge time is also affected by this buff. May also speed up charge for Throwing weapons. Charge Buff: Decreases the charge time for Bows, Railguns and any weapon with charge function.

Poison Buff, Fire Buff, Freeze Buff: Increases the Poison and Burn damage caused by weapons, but not the weapon's damage itself and duration in most cases.Red is Legendary (Can't have attachments).Weapon Rarity are listed below in ascending order (names may vary on opinion): A weapon's name color therefore does not necessarily represent its viability. Each weapon name’s color shows the weapon's rarity, or more conventionally its chance of encountering. Seasonal weapons will not appear in the Cellar.Īll weapons display their name as colored text that shows up for a while when switched to or picked up. There is also an empty frame that represents attacking with an empty hand. For Starter Weapons, once upgraded, their Cellar frames of unupgraded versions will be permanently replaced by their upgraded ones. This number is increased by obtaining that weapon from the Gashapon Machine, the Chest inside the Living Room, chests found during a run, Vending Machines, or from the shop via purchase during a run. In the Cellar, all weapons that have ever been obtained (picked up at least once) are displayed along with their stats and the number of times obtained.
